name		Soldier4
health		100
speed		10
type		enemy
gfxshadow	1
cantgrab	1
aggression	20
icon		data/chars/Soldier/icon.gif
diesound	data/sounds/die1.wav

projectilehit	enemy player npc obstacle


anim idle
	loop	1
	delay	5
	offset	33 125
	bbox  19  24  38  103
 	frame	data/chars/Soldier/spec003.gif


anim spawn
	loop	0
	offset	56 103
	delay	20
        sound   data/sound/save.wav
	frame	data/chars/Soldier/get002.gif
	frame	data/chars/Soldier/get001.gif

anim walk
	loop	1
	delay	14
	offset	48 122
	bbox	26 0 42 122
	frame	data/chars/Soldier/walk000B.gif
	frame	data/chars/Soldier/walk001B.gif
	frame	data/chars/Soldier/walk002B.gif


anim attack1
 	delay	10
	range	0	180
	bbox	8  17  61  107
	offset  36  120
 	frame	data/chars/Soldier/spec002.gif
	offset  36  125
 	frame	data/chars/Soldier/spec003.gif
	hitflash spark
        sound   data/sounds/maxboom.wav
	burn	111  34  55  24	20	1
	offset  36  122
 	frame	data/chars/Soldier/spec004.gif
	burn	108  27  138  42	20	1
 	frame	data/chars/Soldier/spec005.gif
 	burn	42 4 281 146	20 1
	offset  35  149
 	frame	data/chars/Soldier/spec006.gif
 	frame	data/chars/Soldier/spec006.gif
 	frame	data/chars/Soldier/spec006.gif
        offset  36 122
 	frame	data/chars/Soldier/spec005.gif
 	frame	data/chars/Soldier/spec004.gif
	burn	69  46  40  6	20  1
	offset  36  125
 	frame	data/chars/Soldier/spec003.gif
	burn	65  1  24  14	20  1
	offset  36  120
 	frame	data/chars/Soldier/spec002.gif
	burn	1  1  8  34	20  1
	offset  36  122
	frame	data/chars/Soldier/spec001.gif
	burn	11  41  16  15	20  1
	offset  36  120
	frame	data/chars/Soldier/spec000.gif


anim pain
	offset	67 117
	bbox	48 12 37 105
	delay	7
	frame	data/chars/Soldier/pain02.gif
	delay	16
	frame	data/chars/Soldier/pain01.gif
	delay	4
	frame	data/chars/Soldier/pain02.gif
	frame	data/chars/Soldier/pain03.gif
	frame	data/chars/Soldier/pain04.gif

anim fall
	offset	67 97
	delay	500
	landframe 1
	bbox	27 16 70 63
	frame	data/chars/Soldier/fall00.gif
	delay	20
	bbox	0
	offset	67 67
	frame	data/chars/Soldier/fall01.gif

anim rise
	offset	56 103
	delay	15
	frame	data/chars/Soldier/fall01.gif
	frame	data/chars/Soldier/get002.gif
	frame	data/chars/Soldier/get001.gif
